Despite being specialized for 
fighting in snowy climates Kamui is easily toyed with and steadily 
cornered by his opponent, who taunts him over how badly he’s holding up.
 Kamui then makes a desperate attempt to fight back and invokes his NP. 
The figure laughs at him for trying it again.
Kamui
 kicks as hard as he can with his blizzard kick, but his opponent 
counters by invoking amnion and his mother’s divine protection to 
scatter the power of ice across the lands of Kitezh. The blizzard is 
dispelled and turns to wind, cancelling the attack.
Kamui
 figures out that his opponent used their artifact to counter him, but 
he demands to know how they can read him so well as to read him before 
he executed his move. The figure answers by revealing themselves to look
 for all the world like Kamui Alter, saying he is him.
The
 figure names himself the Werewolf Prince Volkh Vseslav, saying he is 
the future the world cut off from him and his Shadow. He also says he’s 
his best outcome. Kamui is taken aback by the statement, and Vseslav 
continues by saying he came to a conclusion one day, one that Kamui will
 also come to.
That conclusion is that “it 
is wrong to burden a single orphan with being a hero, make them a 
cornerstone of the world, and then sacrifice them.” Kamui casts his head
 down in sorrow, as if wanting to turn away from reality. However there 
is more to Vseslav’s conclusion. “Therefore, ALL children should become 
heroes, then cornerstones of the precious world, and sacrifices.”
Vseslav
 readies his sword and points it at Kamui. He then quotes stuff out of 
the Tale of Igor’s Campaign. “On the threshing floor they lay down life 
and winnow souls from bodies. The Nemiga’s bloody banks were sown with 
evil, sown with the bones of the sons of Rus.” The shadows of children 
are summoned, which shocks Kamui as he seems to recognize them.
Vseslav
 laughs at the recognition and tells him to remember. Kamui asks how 
they can be there since he implies they are all dead. Vseslav calls 
Kamui half of his body and accuses him of sacrificing innocent children 
to the world and says the time for karmic retribution has come.
Kamui
 attempts to reach for his sword but hesitates for a moment. His scream 
of grief is swallowed up as the shadow children surround him and 
overwhelm him. After the battle is over, Vseslav puts away his hammer (I
 don’t know why it says that) in his shield when a man he thinks of as 
an ally calls out to him.
The new man 
compliments him for a job well done, and Vseslav responds politely like 
he’s his superior, thanking him for that. He also calls the guy someone 
he looks up to, the Kitezh World Representative, and names him as Perun.
 Perun laughs as he says it’s his name and for some reason says it’s the
 name of the lord of lightning who was defeated in the land of Kitezh.
Anyways
 Perun says everything starts from his ability. That is, the ability to 
invade (and/or ravish) anything similar to how lightning scatters. For 
example, infringing upon general ideas, ravaging worlds, and take pure 
faith, memories, and even other thunder lords’ artifacts. He laughs 
savagely as Vseslav looks at him without a shred of doubt.
Vseslav
 asks how Perun is doing. Perun talks about trespassing on religious 
faith and forgetting about the ones you really do look up to, then says 
it’s best that Vseslav serves him. He declares loudly that they will be 
the ones to invade, desecrate, and take the distorted Tokyo and the 
strange and ugly stitched-together world.
Perun
 calls together the conquerors, the raiders, and the overthrowers of 
order. He calls themselves the Invaders, saying they will spread the 
Great War that spans the worlds and raid the hell out of Tokyo soon 
enough.
Temujin turns out to be there with 
him and calls Perun his ally while warning him that looking ahead all 
the time could cause him to trip over something in the present. After 
Perun notes his presence, Temujin says the one he’s looking for is over 
there in the shadows peeking at them. He draws an arrow, and Shinya asks
 Cupid to fire as he realizes he’s been spotted.
Both
 shots collide with each other midair, and the resulting explosion 
destroys both of them. Perun laughs as he calls Shinya Olympus’s backup 
World Representative. Shinya has previously managed to seriously hurt 
Perun in a previous loop, but Perun says it’s not going to play out the 
same way this time.
According to Perun the 
legitimate World Representatives of Olympus is the bloodline of Cronos. 
Their highest ranking member is Zeus, only Perun has the same class and 
concept as him and beat him to the punch to Tokyo. He also has a 
shoulder pad artifact created by Hephaestus (which looks to be Pelop’s 
replacement ivory shoulder) able to protect against any calamity.
Perun
 threatens to violate Shinya one day, but Temujin calls dibs. Perun 
thinks that’s funny and suggests making a contest out of it to decide 
who gets him. He stops thinking about that for a second to talk about 
why he was summoned to Tokyo. That would be the Kitezh exile Veles, his 
archenemy, poet, and corpse. He’s looking for you, the one carrying 
Veles’ memories, and he declares that he’ll get you this time.
Over
 where Shinya is, he decides to leave since there’s nothing else he can 
do. He says he needs to meet up with Kalki and Taromaiti, and then he 
wonders where you are and how you’re doing.
Scene
 then shifts to the Ikebukuro underground as Snow informs Claude that 
messengers from the Summoners have arrived. Claude permits them in, and 
narration says Snow leads whoever it is to a certain room down there. 
Claude greets them, and Garm says he’s glad Moritaka is okay. He also 
asks where everyone else is, particularly you.
Moritaka
 is glad Garm is alright and says you’re doing fine. He does note the 
Berserkers’ current status and asks if the Summoners are the only ones 
to not attack them. Claude admits that to be the case, saying that the 
members have been taken down because of information being obtained and 
their weaknesses exploited. He’s really feeling the pressure from how 
badly the guild has been pushed.
Garm says 
he guards Claude, but the other members have gone somewhere. Snow says 
the three of them are the only ones there, and that contact with Kamui 
is still out. All the Berserkers can do now is stall tactics, which 
isn’t much help either.
Moritaka feels bad 
about how things have gotten for them, especially as the Summoners have 
been mostly left alone. He does ask how it’s possible Claude can hide 
where the enemies can’t get to him, then asks if it has to do with being
 asked to bring Shuuichi along.
Narration 
brings up Shuuichi’s last name Togo for the first time as he stands 
there essentially dead on his feet while Moritaka looks over at him. 
Claude says it’s a simple matter and says the Wisemen guildmaster once 
made a request like that. That request was “make a safe house within the
 Ikebukuro Underground Labyrinth that not even any genius could guess 
at. Make it random so that even if details of their activities and 
mentalities were known, it couldn’t be predicted.”
Moritaka
 doesn’t understand all of it, but he is surprised at the thought going 
into the maze. Claude then comments about how you’re an alluring trophy,
 and Moritaka has to ask if he really means you. Claude corrects himself
 to say that it’s the memories hidden inside you that’s so attractive. 
He guesses the World Representatives only see you as a vessel.
Back
 to the situation at hand, Claude says that Ikebukuro is pretty much 
done for. However, according to the blueprints there should still be a 
secret room down there they never reached before. This should be the 
doing of the former Wisemen guildmaster, and Claude guesses there might 
be something in there that can turn things around. That’s why Moritaka 
and Shuuichi were called over here.
Moritaka
 agrees to help, saying the guilds should band together to overcome 
their hardships. Shuuichi however can’t bring himself to care, to 
Moritaka’s shock. Since Duo ditched him Shuuichi doesn’t see a point in 
living on. Claude is shocked too, then asks if Shuuichi depends on his 
blood ties. He is the vice guildmaster, which he then says is why he was
 never more than Duo’s tool.
Moritaka tries
 to snap Shuuichi out of it asking how long he’ll stay a fool. Shuuichi 
brushes him off, and Moritaka is upset at being told he’s not involved 
with things since he bled and sweated with him in the dojo. He knows how
 hard Shuuichi trained for Duo’s sake. Moritaka points out that he’s 
still alive, and that he can still talk with him again here as he thinks
 of Shino.
Scene then shifts to your side 
as you think about the battle with Musashi and sort through everything 
that happened. You remember that Solomon was in the middle of saying 
something, so you pull out your phone and try to summon him.
Despite
 all the conditions being met, nothing happens for once. You attempt to 
try again a few more times, each attempt ending in failure. You wonder 
why it is he won’t appear, and after countless tries a summoning circle 
appears.
Solomon doesn’t appear from the 
circle. Instead, it’s a sword artifact. It’s the same one as before, the
 one with the crack in it. You are surprised by this, then start 
remembering something Musashi said. There’s a flashback as Musashi talks
 about how Solomon is a part of you, and you wonder if the sword being 
damaged has done something to Solomon as you call his name.
You
 continue trying to summon him, the taps of your phone filling the 
workshop. Suddenly a large explosion goes off outside, and you stand up 
holding your sword as you wonder what happened. As smoke blows in 
through the door, several men charge in in lockstep.
The
 dialogue box initially describes the new mobs as wrestlers, despite 
looking more like jaguar kemonomimi stripper soldiers, who sound off 
with a really loud countdown in Spanish followed by an Olé. Narration 
even notes their showing up is a bit of a non sequitur. You either gawk 
at this sudden turn of events, wonder if they’re with the Crafters, or 
roll with it and give an olé of your own.
The
 wrestler mobs declare it’s time for a good old fashioned lucha libre 
and call out their luchador’s tope suicida. They aim their artifacts at 
you, which is a stretching wad of rubber that wraps you up. You yell 
about this ambush, ask if it’s rubber that’s stuck to you, and ask if 
they’re trying to pin you down.
The 
wrestlers immediately bumrush you with perfectly coordinated attacks as 
kicks and chops go flying in the air. You freak out for a second before 
noting they don’t actually hurt much and ask if they aren’t seriously 
attacking you.
Narration says that in an 
instant the workshop has turned into a lively lucha libre ring. You then
 comment in surprise about the numbers against you, their midair 
maneuvers, and how you can’t use your sword. The mobs ask if you think 
lucha libre is cool and declare the start of round two.
They
 shoot their rubber at you again and capture you. After another 
countdown in Spanish, they all jump into the air like they’re going for a
 one-shot kill move from the air. A voice speaks out to stop them, 
telling them to lay off of you as Talos reveals himself.
The
 mobs are surprised by his interruption, and Talos jumps even higher 
than the mobs to their collective disbelief. Talos says he is ideal, 
made to be loved more than anyone, then kicks the mobs away. They still 
have it in them to yell about how passionate the kick was as they drop 
to the ground.
Talos runs over to break you
 out after he lands while the mobs land on a pile of machinery, still 
sticking to the wrestling acting as they pass out. Talos asks if you’re 
okay and calls you by name, laughing as he says he’s glad he made it in 
time. You ask if he’s Hephaestus or say he seems like a cool older 
brother type.
Talos pretends he is 
Hephaestus and tells you to follow him to a safe place. You either 
agree, protest that Arc is still out there, or just give in and go with 
him. Going with B, Talos says he’ll tell her later and points out that 
you can’t fight as is.
Elsewhere other 
wrestler mobs are attacking Arc as they call her a heel and tell her to 
show them her moves. She was taken by surprise as she tried to hurry 
back. The mobs jump up for an aerial attack, and Arc notes that they’re 
legitimately strong, even if their cheerfulness is weird as hell. She 
wonders where you went and hopes you’re okay.
Back
 to your side, Talos fights off the soldiers as he takes you further 
inside until you reach a dead end. Talos checks for something, then asks
 you to stand there. You ask him at the point why he knows your name, 
and Talos breaks character to say he’s completed his orders. He asks 
that you forgive him as he dumps you down a trap door. This somehow 
leads to the episode battle.
Finally thank you for translating
ReplyDeletethanks for translating
ReplyDeletewill wait for the next episode
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