For
Alp, doing something like a prank that would leave a dreamer feeling
pleasant would make great food for him. He can eat anything that’s in a
dream, but the people whose dreams he eats have nightmares because of
that. As such, people despised and feared him.
Alp
says that even back in his home world his existence was very different,
which he was aware of. But still, he says he wasn’t born this way
because he liked it. He was frightened when he thought about how
dependent he was on other people’s dreams. He always saw others, but no
one would see him. As such, he wants to be popular.
Then
one day, a rainbow came to his dark world and took him to Tokyo. It was
a new world, so he decided to make himself over where no one knew what
he used to be. He believes that if he were popular, he wouldn’t feel
isolated. If he were popular, he could celebrate his happiness.
To
do that, he decided he needed to learn how to become popular. After
all, he never managed it so far. He’s looked into tons of people’s
dreams and taken down notes, and by using his bracelet artifact he
turned into a panda, which is supposed to be popular in Tokyo. He picked
up hip hop culture and a bunch of other things, all to make a new self.
And yet...where did his real self go...?
Camera
then tunes in as things follow you, waking up in what might as well be
Library Island. You wonder where you are and how you got there, in a sea
of book shelves far as the eye can see. Alp is lying on the ground
right next to you, so you wake him up. It takes him a moment, but when
he tunes in he freaks out about the change in scenery.
You
say things were like this when you came to, then wonder if an overworld
shift happened. Alp has an internal monologue wondering if his artifact
created this space, but he argues against the thought because of what
he was just doing earlier. Then he claims not to know to you. Though
based on the situation, he says it might be an overworld shift.
You
ask Alp where Cu Sith or everyone else is. He tries to pretend he only
just noticed Cu Sith is gone and wonders where he went. A voice calls
out crying and telling people to make way, and a red panda alchemist
shows up urging people to hurry or else someone will get mad, running
around every corner until they stop in front of Alp.
The
alchemist nags at Alp to move because he can’t pass, which means he’ll
be late and then suffer someone’s wrath. Alp takes a few steps to the
side, but the alchemist says that’s not good enough. He’s opened up the
right hand side but now he’s blocking the left hand side. Alp says he’s
being crazy and selfish, but the alchemist insists he get out of the
way.
Alp admits to being a bit fat and
dumb, but he says being told to move so much would depress anyone. The
alchemist threatens punishment if he won’t move, so he picks up a nearby
book and throws it at Alp. You move to cover him, and after he takes in
his surprise he asks if you’re okay. You say it’s fine and that it’s
just a book.
Alp then gets angry at the
alchemist, who in turn blames you guys as being outsiders getting in the
way. He says he’ll have to get you two moved by force. He gets
interrupted when a cushion is thrown at him from the sides. When he
demands to know who did that, he seems to be hit with another one.
Leib
shows up sighing about how the world and its inhabitants are crazy,
saying if the alchemist ran into anyone in his rush it would hurt. Then
he notices you. You thank him, then realize he must be Leib from what Cu
Sith had told you before. Leib confirms who he is and says the
situation has turned into a pain in the neck. Alp freaks out at seeing
him, and the alchemist calls him rude for throwing things. Leib says it
was nearby on some chair so he just threw it, then asks if it’s any
worse than throwing a book.
You either
comment on the kind of person Leib is or talk about him being a polar
bear. In any case Leib says to leave the talks for later and says
there’s something wrong with the alchemist. The mob whines that everyone
is getting in their way and that King Jambavan will get mad if they
don’t hurry. Leib asks him to repeat that last part.
The
alchemist has a fit and summons the kingdom’s guard dog, pulling out a
bone and throwing it up into the air. A howl echoes, and the howler then
jumps in and catches the bone in their mouth midair. That turns out to
be Fenrir. You either express shock over his showing up or say he looks
good with a bone in his mouth.
The
alchemist begs Fenrir to get rid of you guys, and a baffled Leib asks
him what he’s guarding in a place like this. Alp keeps repeating the
phrase “guard dog” so much that Fenrir yells and asks if it’s some plot
to look down on him. Then he gets ready to fight, so Alp tries to talk
him down and apologize. Fenrir growls, so Alp has a minor freakout over
being too late.
As Fenrir advances on Alp,
you either try to call out to Fenrir or tell Alp to get away from him.
Either way you cover for him and tank Fenrir’s attacks, and Alp asks if
you’re hurt and why you saved him again. You either tell him it’s to
save a teammate or that you moved without thinking about it. Alp says
that stars really are different from other people. Then he starts trying
to write that down.
Leib tells you guys to
step back since something is up with Fenrir. He sighs that Jambavan
could have done something as his Tamer if he were here and says things
are such a drag. You can either be shocked that he said that, comment
that he’s really listless, or say you get what Cu Sith said about him.
Another
alchemist runs in to see what’s happening, then gets surprised seeing
your group there. You either say it’s bad that someone new showed up or
wonder who to join. Alp says Leib isn’t your enemy and that there is
something off with Fenrir. Leib says he doesn’t know what’s happening
either, but things won’t end unless something is done. You then say
you’ll believe in Alp or Leib.
Going B if it matters Leib tries to foist things on you
asks you to help him and asks for your name. You tell him, so he says
he’ll be counting on you. He turns to Alp, only to see he’s gone
somewhere.
At that point, Alp draws
attention to himself announcing his appearance and jumping down from the
top of some shelves into the middle of things. He raps about having to
fight and his goals, breakdancing. When he finishes it, the episode
battle starts. Things continue after that.
Eventually
you guys manage to subdue Fenrir and the alchemists. You either dust
yourself off or ask if everyone is okay. Alp says they seem to have come
to their senses and no one seems to be hurt. The red panda alchemist
asks who you guys are, then reacts with surprise to Leib being there. He
asks where they are and what they were doing. They do remember being in
a hurry and compare their forgetting to waking up from a dream.
Leib
finds the comparison interesting and wonders if Jambavan is relevant to
things since the red panda mentioned him earlier. The alchemist
remembers a little bit and says Jambavan was why he was in a hurry, but
he doesn’t remember anything else. Leib says they seem to have been
brainwashed. He gets the situation mostly though he doesn’t know why and
says that other similar things may happen.
Fenrir
says he doesn’t remember much up until recently either, but he does
remember attacking you guys. He also vaguely remembers something about
his pride being hurt. Fenrir apologizes to you and asks if you took on
any bad injuries. You can either tell him you’re fine, try to tell him
about the bone thing, or say he looks great in sleepwear.
Going
C, he says it’s just something he picked to be comfortable, except you
start touching him to his surprise. He tells you not to touch his ropes
no matter what, and that if you get any closer his smell may get on you.
In
any case he swears to pay you back and thanks you. Fenrir then asks
Leib, Bear with Red Tree Sap, why he’s here and why are things even
happening. Leib tells him to stop talking like that because he doesn’t
get what all the youngsters are saying anymore. But anyways he doesn’t
really know that much. He just woke up here.
You
try to talk to Leib, only to ask why he’s there. Alp realizes you
haven’t been explained the whole picture yet, so he tells you that Leib
is an Ueno college student who lives in the dorms and is the dorm
manager. Cu Sith, Jambavan and the others all depend on him. You either
accept this and exchange formalities or compliment his yukata.
Going
B, it takes him a moment to realize what you’re talking about. He says
they’re easy to wear, which is the only reason he has them on. If he
wore what he wears to sleep all the time he gets nagged about it. Then
he gives you his regards.
Leib then says
that even as a college student he has a part time job as the school
nurse for the senior high school. Also, since the workshop event is
happening he’s helping take care of things with that. He’s surprised by
this turn of events though. You ask him if it’s an overworld shift.
Leib
says you should assume that’s the case for now. If this place is one,
then it should have a particular set up given the conditions needed for
one to form. Leib’s already tried to leave, but he says there’s a wall
or something keeping him from doing that. Alp asks if that means there’s
no way out.
Leib says there’s still
something that can be done. In general if the Transient acting as the
core of an overworld is removed from that position, it’ll release, so
the first order of business is to find whoever it is. Thinking what
comes next can wait until then. You ask about the beastmen who woke up,
wondering if you guys should leave them here. The red panda says he
wants to come along.
Leib says the
alchemist is still a beginner in terms of power and that things will get
more dangerous the closer to the center you guys go. So because of that
he suggests app users who aren’t confident in themselves should stay.
You suggest taking him along, saying if he wants to go he should, or
saying it’d be a bad idea to split up. Leib goes along with it since
it’s not clear which choice is safer. He also says logic is nothing more
than something that helps your decisions, so if you think something you
should do it.
Leib then says you guys may
help other people out of their strange dreams and brings up the
possibility of them saying they want to come. If they do he’s leaving
you in charge of them. If anyone gets hurt he’ll do “something about
it.” You can either ask why he’s having you do that or ask what he’s
talking about.
Leib says it seems like he
can shove off tons of the bothersome work onto you, only to backtrack
and say he thinks you’re good at taking care of people. The alchemist
says he doesn’t mind and exchanges formalities with you, so you agree
and do the same.
Some time after that Leib
asks about your book making team, specifically about where Cu Sith is.
Alp says he is a part of of your guys’ team, but says he didn’t see him
when he woke up. Leib says you guys ought to find him fast before he
starts crying. You can either ask if he’s worried about Cu or ask what
he means to him.
Leib says he dorms with Cu
Sith and is his guild partner. He’s more worried about whoever is
around Cu Sith since he can’t control himself when he starts crying, so
he wants to look for him. He asks what you’ll do, so you can say you
want to find Cu Sith or say you’ll look for a way out.
Going
with A if it matters, Leib suggests joining together to find Cu Sith
and then a way out. Alp agrees and says he was worried about how to
solve things. Fenrir says he’ll join too. His head still feels fuzzy but
he can’t bring himself to stick around there. You either tell him not
to force himself or welcome him aboard.
Fenrir
says he’ll be fine and that he’ll make up for what he did. Leib then
suggests going somewhere where you guys can find clues to leave. You ask
if he has any ideas, so he brings up that the alchemist mentioned
Jambavan. He’s sure Jambavan is the core of the world here, and the
episode ends.
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